Thursday, February 03, 2005

link love!

Wood links to Rob.

I comment there.

In case it's not obvious, Rob is mostly a commentary on art. It's a story about a play about a play.

Following the rabbit trail will answer some questions about WTF Rob is. The script is down that hole. I'm making sure the entrance to the hole is still open right now. Will fix it if it's not. (Bit later: doh! Sorry! Fixing...try again a bit later...) (Later still: Ok, it wasn't too terribly broken...there are actually four emails, the one that was broken was ancillary. ...Oops still issues. Arg! I will resolve this and stop posting retarded updates here.) (Fixed!)

In case you haven't seen it before, John Heron Project is also an experiment in alternative narrative. Wood was the first person I saw writing fiction to the web in what I call the "daily serial" format (or maybe I stole that term from him, I don't know). I became engrossed in JHP and soon after began publishing fiction on my blog, little bits of the story at a time (Rob was published in this way, if you go back in the archives far enough you'll find the original draft). (Rob is actually the oldest work I still make public at all; it was first a short story of mine in high school, written for my creative writing course, based on two words pulled out of a hat; later it was a play, written for my "French existentialism and the absurd" class at the UofA {I got an A-} {I can't remember what grade I got in high school}; now it is both a play and a short story {the short story on my site is not the original I wrote in high school, the play itself is based on that short story}.)

Soon enough Wood and I began communicating (after I had linked to his site a couple times) (this was back before referrer spam!). Turned out that we had mutual friends in the UK. I had the pleasure of meeting him at the 2002 Greenbelt Festival (picture below; when I first published this picture to my site, I thought it cool to hide the identity of the mysterious author(s) of JHP), and saw him again during 2003's (sadly I couldn't make it last year).

I later gave up on the daily serial format. I found it too hard to follow as a reader. It was a good exercise, a great way to get stuff written. I'm not against it, and I may return to it for my own reasons later.

Wednesday, February 02, 2005


I have some frustrations regarding nonlinear processing, and nonlinear narrative in particular.

I've done some experiments in 3D nonlinear storytelling. I've done online writing that requires a bit further expanded border than what most of us have in our narrative experience.

Most of my artistic work, in fact, involves multi-media, multi-modes, and a lot of requirements on the artistic consumer to do some puzzle solving.

People like regular puzzles, right? (I actually don't. I can't work on a old-fashioned puzzle for more than 3 minutes.)

Part of the problem is the exponential increase in freedom for interpretation when dealing with work like this. There are big holes, and you fill those holes with your experience. That's kinda the point, actually. (I'm going to contradict myself later, just FYI. Well, not really but it's going to sound like it.)

My frustration is, people don't want holes. They don't want to work. They don't want to think about their art.

They want to be entertained. They want to be told. Just give them the soundbyte. The elevator pitch. They're busy. They've got friends waiting. They've got more to consume.

» Previously mentioned Rob and the Dancer: the original required the users to click through on an unmarked link onto a page that consisted entirely of an imagemap. The image was/is of a text, and various names contain/ed mailto: links. Emails sent to each of these gave clues as to how to continue. Two of them responded regardless of what you said in your email. One of those two hinted at what text was required in the third email in order to receive a response. That third email reponse gave a link to a hidden directory which contained all sorts of materials which fleshed out the story some more, but in few ways brought any closure to the story. If anything, it expanded it by connecting it to other work I had already published on the web.

This was a bit too much apparently. One or two people pinged the automated email replies, but none got the critical third email reply.

I've made it easier since recently republishing Rob and the Dancer. No one has yet to ping the emails.

» Artifacts was an installation I did for IR Gallery's opening. Few people got it. None have requested the password for the website devoted to the installation and its story.

» I like dionaea-house, I really do. But it was laid out right in front of ppl. Yes all the different modes (although all websites) were brilliant. But the rabbit trail was damn well worn.

Check the archives here for other stories and games on the net that have very interesting rabbit trails.

Just tonight I overheard art professionals judging the merit of narrative work (in this case photographic) based primarily on aesthetics. When they did consider the narrative element of the work, they considered it only from their own point of view, superimposing their own autobiographies and expectations overtop of the story being told, as opposed to "reading" the story the artist was "writing."

Wild tangent: this is my main issue with the way most Christians read the Bible.

Stories are living things.

...perhaps because they come from living humans...and as with humans, treading anyway but carefully upon them will cause instant karma to getcha.

Sorry for the personal, rambling post.

No I'm not.

Will he post?

May return to this space more; may not. Been so buried in the practical endings and new beginings of anything and everything that I hadn't spent much time in this.


This is the future of writing. This is the future of everything.

And a good dumping grounds on my thoughts regarding it. A good place to play.

The Dionaea House

The Dionaea House

down this rabbit trail:

LJ: adventures in babysitting

missing since sept ....212 comments on the last post and counting...

Ted's caving page.

Ted's Caving Page

"page 11", "page 12" Ted's caving page. ...if anyone can locate the original story (PDF or otherwise) referenced in this snopes thread, please comment